Ah, thank's for clearing that up.
I was having some conflict going on in my team over gear reduction math. They thought you were supposed to add (plus, they were taking college engineering courses

) and I was sure you were supposed to multiply it.
I think friction might be compensating for some speed loss. I'm pretty sure we're not 12 fps, we were more around 9-10 in our initial tests. But that's good enough for me

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-=Sachiel7=-

There's no such thing as being too simple!
Look for Team #1132, RAPTAR Robotics at the VCU Regional this year!