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Perhaps the concept of Jack of All Trades, Master of None.. shouldn't be applying to judges.
When someone has to memorize every rule, and know the possibly swaying within them (those borderline robots, for example, 68 before removing the extensions which would "hold" the outside rails) there is bound to be a lapse somewhere. Someone will get by that shouldn't, intentional or not.
Having people that are instructed to know certain parts of the rules could likely alleviate a vast majority.
Inspector 1: Checks for obvious errors. Weight, Size, Sharp corners, Motor Count, Cylinder count, Light working.
Inspector 2: Checks for Electrical specific errors. Breakers, Battery hookup, motor/speed controller modifications
Inspector 3: Checks for Pneumatic specific erros. Custom connectors, compressor issues, PSI Gauge, Sollenoid type count.
Inspector 4: Other rules that pertain to the game specifically. Such as "No retroreflective tape allowed on robot" .. Insp. 4 checks for things like retroreflective tape. If mouse-bot type things aren't allowed, this is where they get stopped. Even though the mouse-bot passes everything else.
Sneaking past a stressed inspector is probably not to difficult, but sneaking past one who is a master of the specific components is going to be hard.
It wouldn't be 1 inspector watching 20 teams, it could easily be 4 inspectors watching 80 teams. With better accuracy at rules being followed.
Last edited by Gadget470 : 28-10-2003 at 13:34.
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