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yes but rob, t-ton and I would like to know how to run 3d images and manipulate things in 3d like you can do in 3ds max. we are making an rpg.
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Well, if you want to manipulate an image, it depends what type of image file it is, ie., what format it is. To take a more general approach to things, and since you say it is for a game, might I suggest looking at
OpenGL or
CrystalSpace or any of a variety of graphics engines.
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Also what header files are needed to compile the above code?
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All it uses is streams, so it would probably be a good bet that you'd need iosream.h.