Quote:
Originally posted by Robby O
Okay, no not really. And although I know some of the better coders will prolly debo this from me before I got to it, they may as well cause I may never get to it . So why not spread the idea? I thought it would be cool to have a trainer/scorekeeper made for the game boy advance so it would be portable, as well as maybe work an interface with the PC so that robot control can function through it, yknow, with the whole InnovationFIRST console code.
Much info on GBA development can be found at www.gbadev.org and www.devrs.com. Although I have had the idea for a FIRST game for a while now, I just though that Consoles, being designed specifically for games, may be easier to design for. Then again, since the route that we would take is underground... my make it just a weeeeee bit more of a challenge . Comments???
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Unfortunately probably not. If I remember correctly, console type systems (like the GBA) require special developer models for debugging. You'd also need a license from Nintendo to develop games for the GBA (that's how they make money -- you sell a console at a loss and make up the money in game sales). You'd also need special hardware to make the cart. And you wouldn't have to do any of that with a PC or Palm Pilot.
Matt