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I don't use nurbs cuz it sux in 3dsmax 3 it even sux all the way up to 5... at least compared 2 what i've heard about rhino and others... spline modelling is easy... you don't have to create extra geometry to tweak and stuffs... and althogh box modelling w/ booleans works it kind of sux for higher detail models because it screws ur geometry up and when you mesh smooth it is very twisted..!
oh yeah thanx for the suggestion on the materials...i've already tried the basic raytrace w/ fresnel reflection... didn't really tweak the IOR so i think i'll seee what that results in. as for nothing 2 reflect: I have a spherically unwrapped environment map so it is kind of like a sphere around the car..
one more thing i am unsure what u mean by C-Box can u clarify?
oh btw... i am still working on animations skills i am not so good at it i want to know how to really get it done EFFICIENTLY not my kinda half baked ways of doing it
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Team 701
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