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Unread 20-11-2003, 02:15
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stevek stevek is offline
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AKA: Master of the Sweatshop
FRC #0230 (GaelHawks)
Team Role: Mentor
 
Join Date: Apr 2002
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Location: Shelton, CT
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Hey guys, I fully understand most of what your are saying. I personally dont use alot of Nurb Modeling- mainly because I havent spent any real time with it. So I dont know the best techniques there. (I do mostly Poygon or Spline/Mesh Modeling)

However- I'd love for a couple of you to throw together a few simple tutorials that discuss each technique and either post them here (maybe in its onw thread) or post them on a website (I will host if you need) so that some of the newer students can get a handle on what each modeling method does and why and when you may want to use one or another. Maybe you can each pick and object and show 2 or 3 different approaches. Or you each pick a different approach and you all create a similar object.

Any Takers?