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I think there should be no DQ's. If a robot does something wrong whether it would be an accumulation of penalties or flipping, or something, they should get turned off that way the alliance is not hurt, but the robot is punished. If you let the robot run and then at the end, nullify the alliance score, then the ramifications of the match are completely different as opposed to shutting the target robot down because of its wrong doings. The alliance partner still has a chance to run and get a score greater than 0.
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