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Would there be interest in...?
I'm wondering if anyone would have interest in a tutorial that shows how to create chains, treads, and such in 3DSMAX without using the path deform modifier. The path deform is nice if you want the length and shape of your object to change I suppose, but the way I'd show you is the way it would work it real life. Anyone interested?
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Lead Animator for Donder-Kimball High School, team #1188.
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