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Re: The 4 Big Questions!
Question #1: What is the object? (i.e. Balls, Bins, Tubes, Floppies...)
Spheres, pyramids, and cubes (oh my!) in red and blue spread around the field in groups. Spheres are worth 1, cubes 3, and pyramids 5. All pieces of your color in the goal at the end count.
Question #2: What is the goal? (i.e. Large moving tower, puck, goal post...)
Spinning hexagonal goal, 2 sections are red, 2 are blue, two are neutral, all alternating. Getting a piece in your section doubles it. It's moderately quick, making things a little more challenging. Not sure how big yet.
Question #3: What is the special playing field surface trait? (i.e. Ramp, Water, Corn...)
Goal is on a 60° incined circular ramp a foot high that extends 1/2 of the way to the ends of the field. It's also a hexagonal field. The human player is across from the alliance station, isn't protected by a wall, and his only limitations are a 2x4 that nothing can cross the plain of. He also has his own arsenal of scoring pieces to shoot at the goal.
Question #4: What will be the most contraversial rule?
Hanging is back in style. Hang on any non-neutral section of the goal for 10 points, 20 on your section.
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