Okay, the last post in the other thread I was somewhat rushed, so I'll repeat it here in detail. Anyway, programming isn't just about laziness: that's only 1/3 right. According to Randal Schwartz in the Camel (about perl, for those not familar with it), the three virtues of a programmer are Laziness, Impatience and Hubris, in that order. What! Say you? Well, let's take a look at what is meant by these words, before a heated battle ensues ... you'll find that these tend to reinforce the whole idea of structured, encapsulated, reusable programming ...
Quote:
LAZINESS: The quality that makes you go to great effort to reduce overall energy expenditure. It makes you write labor-saving programs that other people will find useful, and document what you wrote so you don't have to answer so many questions about it. Hence, the first great virtue of a programmer.
IMPATIENCE: The anger you feel when the computer is being lazy. This makes you write programs that don't just react to your needs, but actually anticipate them. Or at least that pretend to. Hence, the second great virtue of a programmer.
HUBRIS: Excessive pride, the sort of thing Zeus zaps you for. Also the quality that makes you write (and maintain) programs that other people won't want to say bad things about. Hence, the third great virtue of a programmer.
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