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Originally Posted by Chris Hibner
The point is: assuming a peak pushing force number before the game is announced can get you in trouble... unless you have a shifter. Then you can just pop in a new ultra-low ratio. However, your strategy may be such that a shifter is irrelevant.
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The what-if discussion has been very important for me (as a rookie mentor). I appreciate the hashing out of the various "theories". It may seem irrelevant to discuss strategies without knowing the game, but the experience that each of you have with regard to prior years and the debate relative to those years is very enlighting.
With regard to shifters, I'm assuming that teams do not design to shift on the fly. This thread has mainly discussed the design arguments and complexity of multi-motor/shifters.
My question would be what are the operational "gotchas" and "goodies" about the various theories. How well do the student operators handle shifting during competitions? How much awareness (training) does shifiting require? How does shifting affect autonomous mode?