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Originally Posted by Raul
1) Ability to analyze the game rules and determine early on what it will take to win consistently. This usually entails coming up with a unique robot capability that if implemented correctly will give that robot an advantage over most others.
2) Ability to develop an overall robot concept that implements one or more winning capabilities very well.
3) Ability to design and fabricate almost any part and ability to design and fabricate unique parts better than most teams. This is especially true if these capabilities are within the team and they do not need to outsource the work.
4) Dedication to details, quality and reliability such that the robot rarely breaks down during a match and performs the functions it was meant to perform.
5) Ability to recognize yours and your opponent’s robot strengths and weaknesses. This mostly comes form scouting (in the case of your opponents) and practice (in the case of your robot).
6) Ability to determine multiple strategies that take advantage of your robot’s strengths and your opponent’s weaknesses. And strategies that minimize your robot’s weaknesses and your opponent’s strengths.
7) Lots of practice with the robot doing the moves needed to execute many different strategic moves. It helps to have drivers that are cool under pressure and learn quickly. And of course, the more competitive experience, the better.
8) Good Luck – well, we do not really control this one; so it is not a skill.
Did I miss any?
Raul
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9. A robust team psychology
The on-field players especially need to be mentally prepared to execute sharply during matches. When things go wrong, the on-field crew must be prepared to keep soldiering on.
The build crew needs to be able to solve difficult problems and keep the team in the game despite mechanical set backs. Good decisions in the pits can be the difference between winning and losing.