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Re: Random Match Generator Challenge
One of the ideas that was mentioned last year when this problem manifested was to generate a list of matches that had all of the good characteristics (time between matches, good "randomness" of matches) for n teams, where n = 24, 25, ...55, 56, 57, ...
Then, at the competition, randomly map the teams at the competition to the match list.
In other words, Generic Team 1 = Team 356, Generic Team 2 = Team 400, Generic Team 3 = Team 25, etc.
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