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I like the game this year. It puts more emphasis on building a positive machine - a machine that can do something beside devistate the field and push the other bots around
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I completely agree with this. For the past 2 years or so i have seen teams building 'tank' like robots that just knock everyone out of the way. Of course these designs were the most practical for thier events and produced good results, As we created in our 2002 rookie season. We simply pushed anyone out of our way and robots that had functions and moving componets for ball handling stood no chance. I saw this and i hoped the 2003 game would have a more task oriented game, emlinating the 'Tanks'. But to no avail.
This year... my hopes are answered. This year it seems that there will most likey be a small amount of contact between robots (maybe a little when hanging on the bar?). The robots this year will most likely
have to have special componets for ball handling, hanging, etc. First seems to be getting back to its roots. Thats what its all about.
Thumbs up for this one
Another intersting thing that someone pointed out is the LED lights, instead of the rotating ones. I know that many teams use led lights to light underside of thier robots as many have done in years past. I am wondering if this lighting will possibly confuse some drivers. Maybe first will do away with lighting under robots?