Thread: A Horrible Idea
View Single Post
  #21   Spotlight this post!  
Unread 12-01-2004, 13:56
Joe Matt's Avatar
Joe Matt Joe Matt is offline
Wake Up Get Up Get Out There
no team
 
Join Date: Dec 2001
Rookie Year: 2001
Location: CAK
Posts: 5,067
Joe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond reputeJoe Matt has a reputation beyond repute
Re: A Horrible Idea

Quote:
Originally Posted by Guyute
This isn't really a horrible idea...if you think about it. Lets say that at a regional cometition you compete in 17 matches...now if you block the chutes and you win ALL of your matches...the QP points don't matter because your the only team that would be 17-0. Therefore you would be 1st place. Now the down fall to this would be that your other allience partners wouldn't like to win a shut out because that would hurt their score. The best way to go about making a robot that could do this would have some heavy metal wall that would cover a good percentage of the whole and a long cord that would connect to your robot that is guarding the other human player chute. if i can find a scoring spread sheet and prove that your win % will become greater if you do it...then i think doing this is a HUGE key to the game.
Theoretically, yes, but practically, no. The chances of you blocking a 6 foot area totally without interference is little to none. We thought we could push all the goals into our area in 2002 and win every match. It didn't work. Faster, smaller, robots could come and screw everything up.

You build to play the game, not to control it. We've learned the hard way, don't become a victim.
__________________