View Single Post
  #30   Spotlight this post!  
Unread 12-01-2004, 22:44
Lil' Lavery Lil' Lavery is offline
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,656
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: Significance of the Human Player

There are plenty of ways to make up for a bad human player, such as moving a moblile closer for a shorter shot, capping, and the bar. Keep in mind you can pass the ball to your allies human player if he/shes any better. Also there several significant differences between this game and previous years, the biggest three are the platform, no scoring zones, and the C programming code. Also a note from someone at the NH kick-off was that the better of the 2 human players(who was REALLY good) shot more like a soccer goalie(underhanded-ish) than a basketball player.
__________________
Being correct doesn't mean you don't have to explain yourself.