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Originally Posted by IrisLab
I was thinking about this for our design as well. How did you reach the 6" rule? Arbitrary? I was looking at 2.5 times our accuracy. 2 times to account for sampling and .5 as a slush.
It's not a big deal, but I hate to not have a reason. :-)
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Because we tried it and it worked the first time

Seriously, we chose 6" because we figured that it got us "close enough" to our point. Last year's game didn't require much precision, just a quick turn and dash up the ramp. If we were a couple of inches off it didn't really matter much. We wanted to run full speed the whole time and not worry about going back to a waypoint if we overshot it. We didn't do much testing, we just picked a box that was big enough to work. We made this number configurable per waypoint so changing it just required updating the range in our waypoint list.