Thread: math.h library
View Single Post
  #13   Spotlight this post!  
Unread 15-01-2004, 15:37
Unsung FIRST Hero
Mike Betts Mike Betts is offline
Electrical Engineer
no team
Team Role: Engineer
 
Join Date: Dec 2001
Rookie Year: 1995
Location: Homosassa, FL
Posts: 1,442
Mike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond reputeMike Betts has a reputation beyond repute
Re: math.h library

Quote:
Originally Posted by deltacoder1020
you could always hardcode the bitshift for the division to make sure that the optimization is in, even if the compiler doesn't automatically do it - just replace "x / 16" with "x >> 4"
"x / 16" with "x >> 3"
__________________
Mike Betts

Alumnus, Team 3518, Panthrobots, 2011
Alumnus, Team 177, Bobcat Robotics, 1995 - 2010
LRI, Connecticut Regional, 2007-2010
LRI, WPI Regional, 2009 - 2010
RI, South Florida Regional, 2012 - 2013

As easy as 355/113...