I´m amateur in grpahic design. is my hobby
I have been following the "Fundamentals courseware 3dsmax5 descreet" book,
is excellent. But by now I have trouble to understand the diferent classes of shaders, I´m talking about the material editor, Such shaders are anisitropic, blinn, metal, Oren-Nayer-Blinn, Phong, Strauss, and translucent shader.
Someone know where on the web I can found more information about this topics? or someone recomend me a book.
If so please e-mail
oriol.cortes@kodak.com