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Originally Posted by Lev
i first thought it would be possible by making a blend material, and smoothly blending from wireframe to textured material, but max wont allow that, so:
Here is a way to do it: make 2 copies of your objects - one textured and one wireframe. Then animate the visibility of the objects so that the textured ones fade in.
If you want a more detailed description on how to do it - just ask.
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umm how am i supposed to make one texuted and 1 wireframed ? like i kno that presing f3 can toggle wirefram/textue... bu8t how am i suppoed to get 1 wireframe and one texuted in the same viewport ?