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Unread 01-02-2004, 14:42
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Eric Rowe
FRC #1097 (Site 3 Engineering)
Team Role: College Student
 
Join Date: Jan 2004
Rookie Year: 2003
Location: Sacramento, CA
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Re: Texture Animation

Quote:
Originally Posted by Matt Hallock
On the wireframe material, I set the opacity to 0. This is a very important part of the animation, so follow this directions. Hit the auto-key button at the bottom of your screen and open up your material browser. With auto-key still checked down, move to frame 100 (Or whatever frame you'd like) and on the wireframe material, turn the opacity to 100. On the other material, turn the opacity to 0.
Opacity might work in some instances, but if youre using certain materials, raytracer especially, the object will look like glass when it goes opac. right click the object, and under the properties dialog, decrease the visibility for both objects. Now there will be a visibily track in the curve editor, and you can adjust how they fade in/out there.
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Eric Rowe | Alumn
Team 1097 | Site 3 Engineering
2005 Silicon Valley Regional Finalists
2005 Silicon Valley Regional Sportsmanship Award
2005 Sacramento Regional Finalists
2005 Sacramento Regional Sportsmanship Award
2004 Silicon Valley Regional Sportsmanship Award
2004 Sacramento Regional Visualization Award
2004 Sacramento Regional Engineering Inspiration Award