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Unread 02-02-2004, 23:00
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Re: Network Rendering in 3dsmax

Quote:
Originally Posted by thoughtful
You can set up a render farm, though you need to purchase additional licenses for that.
I dont think so. The render nodes dont have to have licenses, as long as you use default scanline renderer. Its only the content creation machine that has to have a license. For details on how to set up a render farm - look in 3ds reference and search for network rednering - they have a very good step-by-step guide.