Hey guys...first off I'd like to apologize for the delay in the releases, it looks really nice I promise you; Dave Lavery's model of the arena is absolutely beautiful and I'm still using my old model for calculations and dave's simply for show and overlay and added a check box to turn off the uber 180,000 poly arena off or not (for those of us who can't afford 150$+ gfx cards), the next release will be big...as of now the compiled version occupies a total of 13.4mb... a large factor popped up after talking to some of the CAD artists of other teams...it seems more than one team is using more than 6 wheels of drive...which means i have to double the physics and double the fun...w00t for me not being able to do that easily -_-;;
the trade i made /w mr. lavery consisted of this: i get the models - i make a mac version. so yea, i'll compile a mac version on the next major build. (the transparencies that i really want to get in seem to be crashing my radeon9000mobile so be careful...)
enough for tech talk...there is also a larger issue at the moment...earlier this evening...I lost my good friend Scott...here...read up...
http://www.xdtech.net/friends/scott/memory.html
Honestly...build coming soon...(btw...congrats to this masterchief guy, i think he effectively broke physics when he balanced it on top of the bar...i dont think i enabled collisions on it yet ...)