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Re: re-invention?
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Originally Posted by Aignam
I'm saying it because most FIRST games are similar in structure. There's always that one key element that can bring a team to the top. You all remember the insane ball collectors in 2002, and the amazing 2003 stackers, don't you?
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The 2003 stacking i dont think was nearly as important as the 2002 gather/collecting of balls. Last year my teams robot was based mainly around stacking...and what good did that do?....we could stack 7 high but it s pointless b/c a robot could very easily knock it down.
And from my view hanging from the bar is gonna be like that...goood in theory but very little effect/usefullness in the game. Im thinking that moving/controlling the small balls and controlling the 2x balls will be the most important this year.
jus my thought
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Tom "40Watt" Bigelow
Team Electrical/Court Jester
Proud creator of The dongle that nuked the OI, Dj in a bag, and THPD(strobe lights, a hat, a modified flashlight bulb, and a 12v B&D Firestorm™ flashlight make a good combo!)
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