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Unread 11-03-2004, 14:31
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Re: quick question: TIMERS

That's all up in my post...

Make a "StateInit" function that runs everytime you move to a new state, that at the very least resets your count to 0. Put a count++; statement after the switch. Then, inside each case, say

if(count > someNumber){
StateInit();
state++;
}

That will move it to the next case when the count is above the number you want. Since you don't have a real timer you'll have to do the math yourself for how long to stay in each one but it shouldn't be that bad.
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