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I have a few question not directly related to the number of batteries issues, but more of the policy behind it.
1. Wouldn't letting team buy extra batteries force the rookies to be more financially stressed in due to the fact that they can't burrow batteries from veteran teams who would've had some spares if the stock-piled batteries were allowed?
2. OT Question
Al Skierkiewicz stated; " As a cooperative example, electrical and mechanical designers should keep the mech power to electrical power tradeoffs reasonable. This is after all a teaching experience for our students. In real world we do not design a motive system that runs out of power in two minutes so we should at least nudge designers into using more efficient systems. This year is far more demanding on power systems but that is what makes us great. Let's see how well the finalists do on keeping competitive with only two batteries. "
Sure, a veteran team with some electrical experiance from past years maybe more knowledgeable and resourceful to develope a powerful system that also work without consuming too much battery charge per match, but then again, wouldn't that also set rookies at farther disadvantage since veteran teams will most likely figure out the way to work best within the limitation better than rookie teams?
Now, again, this is very OT, but I think the so called "rookie friendly" rules this year is by far the most rookie-unfriendly rules I've seen in past few years of robotics. (I'm just griping...but along with the changing rules mid-construction, etc.)
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