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Unread 18-03-2004, 15:45
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Re: A solution for Animation Judging for 2005

While I was not on animation this year, I watched and somewhat helped (ok, not much) them. The main focus of the media team was the animation, so I know where some of the problems are.

Quote:
Originally Posted by TKatsAniMentor
1. Autodesk needs to bring back the panel of professionals for judging. This meant that the judging was consistent because everyone saw every animation.
2. The animation competition needs to not be at the same time as the robot build. This gives the students an opportunity to work diligently on both.
3. We need a judging rubric. How are we supposed to know what it is that we are being judged on besides general categories?
4. We need a clear objective to achieve with the animation. This will give the animators a goal to shoot for (just like the game). This should not limit creativity.
5. Regional judging should be more organized if it is to continue. Maybe there could be a panel of team volunteers (students and mentors) to judge at regional competitions.
6. We need feedback. The honorable mention awards at least told the 3 teams recognized that they were close to what the judges were looking for.
1.) I agree, but also disagree. I think that students should have an opinion too in the animation award. I think they should judge for the things they did in 2002, but then have an 'Overall score', that'll count 60% of a 100% animation score. The other 40% of the score will be done by ALL students, not just those who submitted animations.

2.) Yet again, I agree and disagree. I think that the animation should be given another month, but make it before the kickoff where you add the time. Release the theme and what you have to do, then allow for teams to use the winter break to create textures, ideas, and concepts. Then when the game comes out, lots of the work is done, and if teams want that year's robot in it, they can add it, without worrying about the other things they have been working on for a month. Ship along with the robot.

3.) Totally agree.

4.) Which answers the question, like what? A technical challenge, or a thematic challenge?

5.) At VCU we had one student sent to watch the video in a private room with a wide screen and all. I think this is good as it is.

6.) Agree again.

I don't think we'll see the animation as big as the actual competition, just like how the web site won't nor the business aspect of it. If FIRST wants to do something great, make the animation part totally separate from the robotics part. Think of it as an art contest and less of PR for your robot.
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Last edited by Joe Matt : 18-03-2004 at 15:52.