Thread: Seeding System
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Unread 25-03-2004, 13:01
cheri0627 cheri0627 is offline
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Re: Seeding System

Quote:
Originally Posted by 10intheCrunch
While GP is certainly important to the whole FIRST idea, I think basing the seedings off of the opponents' scores strays a bit from professionalism. Professionals play fair and respect their opponents, but they still play to win. Scoring points for your opponent to increase your own score seems selfish and patronizing--you are telling the other team their best efforts aren't good enough.
You want to win, but you also want the alliance you beat to do very well point wise. I don't think it was to get people to score points for the other alliance. I think part of this may have been to keep teams from designing strategies which prevent the other alliance from scoring. If you want to rank high, is it a good strategy to block your opponent's ball corals with the mobile goals or your robot? There have not been many undefeated teams at the end of the qualification matches, so most teams are relying on ranking points to help position.

Last year, I saw a lot of matches where one alliance would completely clear the other side of the field. I think this point system was to help eliminate that, and I think it works pretty well.