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Unread 02-04-2004, 23:57
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Collin Fultz Collin Fultz is offline
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Re: Most Important Aspect of Game?

at the beginning of the design...i thought hanging would be most important...now...i'd argue that small balls can make or break a game. it only takes 5 balls doubled to equal one robot hanging. i see teams getting 14 balls in the stationary goal (70) doubled is 140 points...more than two opponent robots hanging and you are still pretty set on ranking points (or is it qualifying points...i don't know)

watching teams like 45, 111, 71, and 469 (sorry if i forgot anybody) at Chicago last week simply wowed me with their ball handling capability. good job guys! you changed one sceptic's mind
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Collin Fultz