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Unread 06-05-2004, 18:44
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dlavery dlavery is offline
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FRC #0116 (Epsilon Delta)
 
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[Official 2005 Game Design] Game Elements and Subtasks

This thread is a spin-off of this discussion, and has been started to focus on game elements and subtasks. This is a discussion of ideas for unique game elements and subtasks. If you don’t have a fully developed game, but have a great idea about a piece of a game, then this is the place to talk about it. As examples from the past, someone could use this thread to post a suggestion to use inner tubes as an element, or that balance should be included as a challenging subtask. Others can use those ideas as a creativity springboard to develop a game concept.

-dave
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"I know what you're thinking, punk," hissed Wordy Harry to his new editor, "you're thinking, 'Did he use six superfluous adjectives or only five?' - and to tell the truth, I forgot myself in all this excitement; but being as this is English, the most powerful language in the world, whose subtle nuances will blow your head clean off, you've got to ask yourself one question: 'Do I feel loquacious?' - well do you, punk?"
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My OTHER CAR is still on Mars!!!

Last edited by dlavery : 06-05-2004 at 18:53.