Re: [Official 2005 Game Design] Game Elements and Subtasks
I think next years game should be another co-op game. It would have a twist though... "movable" field barriers. Here is how i see it working bring back the human player pressure pads from stack attack and put a wall in the center of the field that would open when a robot was on the mat and close once the robot had left. Of course there would have to be a way othe then that moveable wall but it must be extreamly complicated! See attachment for proposed field. The idea is to get the 50gallon drums to the correct side by color.(SEE NEXT POST TO DOWNLOAD LEDGEND)
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