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Re: [Official 2005 Game Design] Game Elements and Subtasks
I've always thought that hundreds of tennis balls bouncing all over would make a great game. The balls would have to be released in the beginning of the match and the robot would have to get them into troths that were up in the air like in 2000(i think that was the year). And then if a robot could hit a target 15 feet in the air it would dump the other teams troth. Then something like hanging or being in a certain area of the feild at the end of the match would get you bonus points. I think that that would make for a really fast, competetive game.
I just had another idea. Mayby two large funnels up in the air that the robots would have to get the tennis balls into would be cool. The robots could either shoot them from across the feild or reach up and dump them in.
Last edited by Ben.V.293 : 06-05-2004 at 20:26.
Reason: new idea
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