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Re: [Official 2005 Game Design] Radical Tournament Ideas
More than 4 robots on the field at a time. No nessesarily all moving though. An alliance in finals plays all 3 teams at the same time but has switches to disable the robots and only two are allowed on a time. 2003 Ex Team A has a ramp dominator and goes up to the ramp, locks into the mesh and shuts down, enabling team C to move around and stack while team B is destroying the other opponents stacks. 2002 Ex Team A starts the match by dashing forward and grabbing all 3 goals and moves into scoring position. Team A disables themselves and turns on robot C who works with B and both fill the goals with balls.
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