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Re: [Official 2005 Game Design] Game Elements and Subtasks
One thing that I have always thought would be an interesting twist is having the alliances not decided before the game but during the game. The how I havn't quite figured out but it would be something that could be changed throughout the match. This would make it fun because the two best teams out there could be working together and then all of a sudden with 5 seconds left one of the other robots changes the alliances and which would completely change the outcome of the game.
This would add a new twist that FIRST is always great at coming up with.
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