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Unread 08-05-2004, 23:45
Andy A. Andy A. is offline
Getting old
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Re: [Official 2005 Game Design] Autonomy Discussions

Lose automode.

What ever it adds to the game is more then blown away by the gap that is quickly developing between the teams that can manage to build two bots at once and those who can't. I realize that this is perhaps not the best place for this to be brought up, but I honestly feel that autonomy is a bad thing for the game.

I have yet to find any auto period exciting. Most of them are plain boring. It's like watching blind rats try to feel their way across the field. Usally they just end up rammed up against a barrier or accomplishing absoultly nothing. More so, the most effective moves I saw were simple preprogrammed moves. Perhaps this is because of the completely inane restrictions that FIRST puts on additional electronics, but I think its more a matter of teams not having the time to properly program much more advanced moves (with out a second identical bot, that is). In anycase, usally nothing is accomplished, except by the teams that have the resources to replicate their 'bot and perfect the program after the build season is over.

Let auto mode die.

-Andy A.