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Unread 09-05-2004, 19:44
811SmallFry 811SmallFry is offline
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Re: [Official 2005 Game Design] Game Elements and Subtasks

This IS my first year on a team, so I really can't relate to other years- but I agree, balls probably do get old fast.
I think that another texture flooring would be good- something that doesn't have a lot of tread, to add to the confusion.
I liked the hanging- but I think that having something movable that the robots have to get on would be cool.
I LOVE the idea of whichever ball is on top gets all the points- it would REALLY put the pressure on!
Some suggestions from my team are to keep the stairs, NO MORE BOXES, and to do more with autonomous.
I would really like to see the idea with only seeing from the "Robot's-eye view"...
I think that's all I have to add.. I was also thinking something with buttons, and when you press them, SOMETHING happens... I'm not quite sure... The idea is still formulating
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