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Re: [Official 2005 Game Design] Autonomy Discussions
I agree with those that say that currently autonomous mode is generally blah, with the exception of a few teams. To correct that and to make it more viewer friendly, at the very minimum make it worth something. It should be a strategic necessity to have a viable and funcitoning auto mode. Did someone say POINTS for extra effort?
However, in order for those teams that have limited capacity to achieve and effective auto mode, don't make it tremendously difficult.
I did like the idea of 2003 that required the human player to be in place at teh irght time to activate auto mode as well as 2004 mode activating some aspect of the game. Perhaps a combination of some sort. Just a thought.
Remember, FIRST is in a transition period. The game must be challenging enough for veterans and accomedating to rookies. Until there are seperate leauges/divisions there must be the balance. Hey, perhaps a seperate division for regional winners? Now there is and interesting idea for a new twist and discussion...........
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