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Unread 20-05-2004, 01:58
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RogerR RogerR is offline
its spelled *ya'll*, not *y'all*
AKA: Roger Riquelme
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Re: [Official 2005 Game Design] OK, so YOU design the 2005 game...

ok, i've been thinkin' about this for awhile, and i figured i might as well throw an idea out there... i personally think that the games should be simpler, make teamwork more critical, and be very fast paced.

FIRSTball (ok, maybe the name needs work...)


FIELD
the field is almost a square with 2 ball corrales on each side of the field, and one 4'x 8' goal at each end of the field. the robot starting zones are in the middle of the feild (the colored squares). except for the robot starting zones and the goals, the carpet is solid grey. rules for the ball corrale are similar to this years. the goals are made of a frame that is 10" high going around the section of colored carpet (see pic)

GAME OBJECTS
there are two basic game objects: basketballs and obstacles.
balls
at any given time there are only two balls in play (def: in contact with the feild, a robot, or a HP) when the balls come into contact with the colored carpet inside of the goals, they are considered out of play. any alliance that brings an out of play ball back into play will be penalized. the balls are colored so that when they become out of play, the alliance that they "belonged" to can throw another ball in. the color of the balls doesn't effect scoring. an team can only be in contact with one ball at a time, and can't be in contact for more than 15 secs. at the start of the game, there is a ball in front of each goal.
obstacles
there are two obstacles made of 2.375"OD EMT. there is no point value assigned to them in any way. they are 8' wide and 14" tall. the obstacles start out between robot startin positions. (see pic)

HP
the human players may only interact with the balls while they are in their alliance ball corrales. the HP can only move around in their alliance's half of the field (i.e., they can't go past midfield). the HP players can throw the ball to anywere on the feild, and to other human players and robots.

SCORING
an alliance gets 1 point for putting a ball in the opponents goal, and 3 points for not being in contact with the grey carpet.

i'm sure that i left stuff out, so feel free to point out problems, ask questions, etc.
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"But to say that the race is a metaphor for life is to miss the point. The race is everything. It obliterates whatever isn't racing. Life is a metaphor for the race." -- Donald Antrim

Last edited by RogerR : 20-05-2004 at 02:03.