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Unread 23-05-2004, 17:09
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Re: [Official 2005 Game Design] Radical Tournament Ideas

I have to credit Bill Hendry, one of our engineers with this one, but he's not on the Forum so here goes:

Currently the top seed picks first and then on down the line until there are eight alliances and then we start over at the top. But what if instead, the #8 alliance immediately got a second pick and then we worked backwards so that on the second round #1 picked last?

It could certaily even things up a bit
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Christopher H Husmann, PE

"Who is John Galt?"