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Re: [Official 2005 Game Design] Radical Tournament Ideas
I have to credit Bill Hendry, one of our engineers with this one, but he's not on the Forum so here goes:
Currently the top seed picks first and then on down the line until there are eight alliances and then we start over at the top. But what if instead, the #8 alliance immediately got a second pick and then we worked backwards so that on the second round #1 picked last?
It could certaily even things up a bit
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Christopher H Husmann, PE
"Who is John Galt?"
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