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Unread 24-05-2004, 22:06
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AKA: Nick
FRC #0067 (H.O.T.)
Team Role: Animator
 
Join Date: Mar 2004
Rookie Year: 2003
Location: Commerce Twp, MI
Posts: 94
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Re: Team 68 Animation 2004- Truck Town Thunder A

Your animation is just one of them that is sooo close to amazing, but is ruined by a few minor flaws. My biggest complaint is that it doesn't really seem to tell a story (which is 35% of your animation score, the largest portion, hence the most important part). From a technical standpoint, what the heck was up with the robot's reflection map? Anyway, like I said, very close to greatness. Like I said, just a few minor flaws.

Advice:
I downloaded your field (thanks for putting i up), and you clearly spent quite a bit of time to put so much detail into it. Really, more than it needed. Because of this, it appears you had less time to work on the other aspects of your animation.

Texture mapping is key. The way the maps go on that robot is the single biggest eyesore in your animation. Try to fix that next time (and don't make the mistake my team did and add a bunch of simple maps last minute, maps are important, you need to make them a priority). Also, some maps other than just grey at the beggining would've been nice.

Storyline. This is the whole purpose of the animation. You need to make sure your animation gets your message across.


Still, an excellent animation overall. Good luck next year.

Last edited by opnickc : 25-05-2004 at 16:53.