as far as what year it is, i think it would be best to decide on one game and not include all of them, otherwise it would be WAY too much to program.

we could pick a game from the past (stack attack would probably be best, no complicated bounce physics to deal with), we could make up a new game specially for this, or we could use
Gyrating Jamboree!
if this is goign to happen we need to do several things:
-we need to recruit a handful of programmers and other people for planning and design
-we need to establish jobs, a chain of command, and a plan for how everything is going to work
-we need to figure out what programming language is best, based on the abilities of the language and the number of willing people who know it
-we need to figure out what kind of game it will be - cd? online? download?
i suppose the first thing to do is recruit, so if you're interested post, and we will see how things go from there.
i am not very experienced as a programmer, but as it says up there^ i am with communications, so i could help coordinate some of this.