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Re: FIRST Video Game
i was thinking about the human player element, and i think stack attack would definitely be best for this reason. with stack attack, we can just have a simple grid system of choosing where to place each individual box. just select a square on the grid and press a button to drop one box. this way, pretty much any possible stack can be achieved. we could even program in a chance for the stack toppling during human player mode. if the stack is over 6, we can form a set of random number commands (one for 6, one for 7, one for 8) so higher stacks are more likely to topple. in other words, stacks of 2, 3, 4, and 5 will never topple during HP mode, but 6 will occasionally, 7 will more often, and 8 topple will more often than 7. who thinks this will work?
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