Ok, in response to the 2 posts that beat me, I say we need some groups going:
- A coding group that will create the framework and write/include the Engine.
- A 3D design group that creates the 3D models (fields, bots, etc)
A releasable version I don't expect to be out for awhile (as far as coding goes). But I know I can't do this alone.
Does Crystal Space do input, or just physics? If we don't worry about portability, I know that DirectX covers everything as far as hardware interfacing.