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Re: Vetting and Idea: Modular Field Design...
It's a good idea, except that it poses three problems (assuming that it happened next year in my examples):
1) Rookies in 2005 are screwed. All of us have been to a competition (removing that initial "holy cow!" factor that hit everyone), have played the game (removing that "how are folks playing?" factor that hit everyone), and might have even won a match.
2) It might turn off some teams that were kinda on the bubble on whether or not to do FIRST next year. I mean, with thirteen games played so far, it'd be a bit of a bust to have a rerun, eh?
3) How do you build a robot for a game when you've already got a robot built? The only way I could see keeping the robot field remotely level is to come out with an all-new KOP (new motors, especially). I don't see that next year.
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William "Billfred" Leverette - Gamecock/ Jessica Boucher victim/ Marketing & Sales Specialist at AndyMark
2004-2006: FRC 1293 (D5 Robotics) - Student, Mentor, Coach
2007-2009: FRC 1618 (Capital Robotics) - Mentor, Coach
2009-2013: FRC 2815 (Los Pollos Locos) - Mentor, Coach - Palmetto '09, Peachtree '11, Palmetto '11, Palmetto '12
2010: FRC 1398 (Keenan Robo-Raiders) - Mentor - Palmetto '10
2014-2016: FRC 4901 (Garnet Squadron) - Co-Founder and Head Bot Coach - Orlando '14, SCRIW '16
2017-: FRC 5402 (Iron Kings) - Mentor
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