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Unread 15-06-2004, 17:05
Ryan M. Ryan M. is offline
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FRC #1317 (Digital Fusion)
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Re: FIRST Video Game: Hammering out details

Quote:
Originally Posted by Astronouth7303
Here's how I imagine the final program will be:

  • The primary EXE will contain no data about speeific robots, fields, games, etc. it will just contain the framework to run it.
  • Every robot will have it's own file(s). This may (or may not) include driver's station, program, textures, and/or bot.
  • every game will have it's own file(s). this may (or may not) include the field, the mobile parts, the field control code, and/or textures.
  • every field may have it's own file(s). this may (or may not) include the field, the mobile parts, and/or textures.
Hear, hear! Kinda what I said. It will read it in from some sort of file.

This helps to keep everything nice and clean.

Quote:
Originally Posted by Astronouth7303
This also allows for custom fields; like a street practice, the wood field, a brand-new field, or a well used field.
That's something I hadn't even thought of, fields that aren't "official."


Quote:
Originally Posted by Astronouth7303

I think there should be seperate utilities for creating/editing these files.
Definetly at the beginning. Maybe there would be an editor built in at a later point, but for now a simple external utilitie will work.


Quote:
Originally Posted by Astronouth7303
[I personally do not like the 'earn stuff by winning' idea.]
I don't like it much either. One reason would be that it doesn't simulate the real FIRST experience well. And, I don't like having pressure...
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