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Originally Posted by Astronouth7303
Here's how I imagine the final program will be:
- The primary EXE will contain no data about speeific robots, fields, games, etc. it will just contain the framework to run it.
- Every robot will have it's own file(s). This may (or may not) include driver's station, program, textures, and/or bot.
- every game will have it's own file(s). this may (or may not) include the field, the mobile parts, the field control code, and/or textures.
- every field may have it's own file(s). this may (or may not) include the field, the mobile parts, and/or textures.
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Hear, hear! Kinda what I said. It will read it in from some sort of file.
This helps to keep everything nice and clean.
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Originally Posted by Astronouth7303
This also allows for custom fields; like a street practice, the wood field, a brand-new field, or a well used field.
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That's something I hadn't even thought of, fields that aren't "official."
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Originally Posted by Astronouth7303
I think there should be seperate utilities for creating/editing these files.
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Definetly at the beginning. Maybe there would be an editor built in at a later point, but for now a simple external utilitie will work.
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Originally Posted by Astronouth7303
[I personally do not like the 'earn stuff by winning' idea.]
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I don't like it much either. One reason would be that it doesn't simulate the real FIRST experience well. And, I don't like having pressure...
