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Unread 16-06-2004, 11:40
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@JohnVNeun
AKA: John Vielkind-Neun
FRC #0148 (Robowranglers)
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Re: FIRST Video Game: Hammering out details

Quote:
Originally Posted by Astronouth7303

I'm also half dreaming that this will double as a simulator.
I think that's going to be your major undoing.


Simple, Versatile, Fun.

vs.

Fancy, Complex, Overkill.



I guess it all depends what your goals are, and what you're really trying to create here.

Does the fun of this game come from manipulating the arm of a robot into position, and dropping the 3D poly-mapped ball into the 3D poly-mapped, bump rendered, goal? Or does it come from playing through different strategies against different teams, outthinking and outplaying the opponent?

Or... are you going to try for both....
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In the interest of full disclosure: I work for VEX Robotics a subsidiary of Innovation First International (IFI) Crown Supplier & Proud Supporter of FIRST
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