Some questions on modding Unreal:
- Does it allow you to load characters, models, worlds, etc. at runtime?
- Can you put in a 2D overlay? (Think driver's station view)
- Does it allow dll plug-ins or provide OOP script support?
If you said no to any of these, reconsider your position.
Do you plan on helping us program? Because the programmers are the ones who need to know exactly what a given engine supports, how it expects data, and how flexible it is. If you are not a programmer or are not planning on helping us, then I ask that you take a less active role in this thread.
The question I have asked is primarily a programming one. Every resource group (audio, 2D, 3D) is affected by the fact that this affects what formats they can use, but the programmers are the most greatly directed in this decision.