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Originally Posted by afflictionblade
ok, everybody, we've done a lot of debating and now i think it's time to settle many of the issues that we have so long discussed. here is how this will work: i am going to list decisions about the game that, i feel, were the ones ultimately reached by our discussions. if anybody wishes to oppose something i put down, feel free to post here and we will re-open discussion on the topic. ok, here' goes-
Game: FIRST Frenzy
Platform: PC
Language: C++
Prerendered Items: textures, crowd, and balls
i'll post more as decisions seem to be made
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Some details on file formats have been decided, but wholey is incomplete. Engine choice is pretty much down to CrystalSpace and Unreal (though Quake may be good, I haven't taken a good look at it). Pre-rendered balls are temporary.
Some things I want to see:
- What format should the Sound, Objects, and Textures be in?