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Originally Posted by Astronouth7303
But we also have to think about the network play. assuming we made this MMP (Massively multi-player), there probably would be dedicated HPs.
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Ok, so we have it in it's own little function. All the function returns is a boolean value of either true or false, indicating wether the shot was made or not. Everything else can be competely unaware of what it does, so it can setup a connection with the server, just use a probablity, or, for inital versions, just always make it with a simple return true;...
